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Plugin Dev

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These docs are still under construction. Feel free to contribute to the docs using the edit button on the top right of any page.

Welcome to the Plugin Developer's guide. This wiki will cover everything from how to develop your first plugin, to a complete API reference of plugin-base.

If you'd like to help write these docs, please submit a MR to the the git repo.

Considering using Empeld as your voxel game engine? Check out our feature list!

Hosting

Looking for Hosting a server instead?

New to modding?

First, you'll need to set up an environment

Next, I recommend you start with Getting started with Boo Plugin or Getting started with C#

What to Build?

Once you have your first project created and running, next it's time to decide what to build. While Empeld is game-focused, you can mix-and-match. That means if you already have a favorite game-mod (Maybe CTF or Tower Defense) that you can make your own world and use it with the game mod.

Components

Examples

Tutorials

Reference